Cheat to unlook the real Rikimaru. Contributed By: master3c. Unlock B-side dialogue and different plot. Contributed By: upong2. Contributed By: Whelk.
Contributed By: Vivin. What's new? Friday, March 29, Tenchu 3 Cheat v1. Cheat v1. Thursday, March 14, Xbox Controller Swap. Code to move the controller player 1 to player 2 or Player 2 to 1. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3.
When the enemy ninjas aren't looking, you can go for the immensely gratifying stealth-kill move. Offing foes while remaining unseen makes traversing the game's nine massive levels much easier. Visually, this chapter easily hangs with other PS2 heavy hitters. Detailed character models and stunning environments impart a realistic, solid feel that the PSi Tenchus seriously lacked. The camera system still isn't perfect, but it's manageable.
Apart from the jumpy camera, the lack of difficult bosses stands as the game's major stumbling block. Compared to its predecessors, this is a much less challenging endeavor, but rewarding nonetheless. Wrath of Heaven is all about one thing--stealth. Start by sneaking around corners or holding onto ledges, then pop up, jump on an enemy's shoulders, and drive a katana through his skull--that should make any ninja wannabe smile.
The stealth-kill animations are fantastic, and the incentive of earning additional attacks and special moves for racking up the kills makes the game addictive. Developer K2 has also done a nice job giving a series coming from PSi the necessary graphical facelift--the huge levels and detailed characters look great. Though the camera still causes some frustration, it's much better than the old Tenchu games' clumsy cinematography.
My biggest gripe is with the enemy A. If a guard spots you, most of the time, all you need to do is run away and wait for him to return to his previous position. Plus, the ridiculously easy boss battles require little strategy. In fact, more skilled players may want to bump up the game's difficulty level right from the beginning.
I was also hoping for multiplayer modes that felt less like a collection of minigames. A port was also released for the original Xbox the following year and the PSP even got a port in The plot of the game is kind of fun.
The basics are there is an evil wizard who wants to get his hands on a set of three jewels which will grant the holder of them immense power. The game follows ninjas from the first games as they try to put a stop to the evil wizard from destroying the earth.
I found the story to be a great mix of fantasy, action, and of course old school ninja! I really liked the Japanese voice acting with English subtitles and while on paper this is not the most amazing story. I found myself very interested in what was going on and wanted to see how it all played out. What I really like about Tenchu: Wrath of Heaven and the series, in general, is the gameplay.
This is a series that is all about stealth. Playing as a ninja each level basically wants you to get from point a to point b. Of course, each area is full of ninjas and warriors that want to stop you. Going in with your sword drawn is a mistake, this is a game that is all about sneaking around.
No other game that I can think of makes you actually feel like a ninja the way that this series does. Each level is very well designed so that you have many different ways to sneak up on an enemy and execute them with one of the game's brutal death moves.
The AI of the enemies is not the best. The gameplay is a lot of fun, but the checkpoint system is certainly a product of its time. Some levels can be very long and to die at a boss and then have to redo most of the level can be annoying.
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